 ___                        ___  ___          _   _____ _____ 
  |_  |                       |  \/  |         | | |_   _|_   _|
    | |_   _ _ __ ___  _ __   | .  . | ___   __| |   | |   | |  
    | | | | | '_ ` _ \| '_ \  | |\/| |/ _ \ / _` |   | |   | |  
/\__/ / |_| | | | | | | |_) | | |  | | (_) | (_| |  _| |_ _| |_ 
\____/ \__,_|_| |_| |_| .__/  \_|  |_/\___/ \__,_|  \___/ \___/ 
                      | |                                       
                      |_|                                       
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PROGS INFO 
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Item Name				: Jump Boots
Description             : A set of boots which can be used to jump reatedly while in the air; they are activated with an initial jump. 
							Subsequent aerial jumps can be made depending on how many boot items have been collected, up to a total of 4 jumps! 
							The boots are useful for traversing large horizontal expanses as much as vertical ones. 		

Item Name				: Super Jump Boots 
Description             : A set of jump boots with a golden trim- allows for infinite air jumping for 30 seconds. Will unequip any jump boot powerups 
						  in the player's possesion.
							
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TECHNICAL
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 client.qc	: Lines 43, 62-64, 81, 110-112, 525, 859-909, 1137-1139,1298-1320
	new parms, precheck, modified jumping logic, timed boots logic 
 defs.qc	: Lines 312,721-727
	Defined new item variables.
 items.qc	: Lines 1470-1492 
	Defined new items & their properties.
 weapons.qc	: Lines	1245-1264
	Added cheat impulse 222 to give boots & +1 modules.
world.qc	: Lines 195-200, 312-313
	Precached sound effects & models.

Additional comments can be found in the source code at the noted lines. 

FGD Info: 

Q1+JM.fgd - A trenchbroom FGD file with item_jboots and item_jboots_timed added. 
Rubi2+JM.def - A DEF file with all Rubicon2 assets, as well as item_jboots and item_jboots_timed added. 

